About This Game From the award-winning team that brought you Auditorium and Pulse: Volume One comes Fractal, an enthralling music puzzler experience. Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM. With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left. Key Features: 3 Distinct modes of play: Campaign, Puzzle, and Arcade All-new Musicbox Audio Engine composes music based on how you play Colors! Hexagons! Particle Effects! Ridiculous Callouts! 7aa9394dea Title: Fractal: Make Blooms Not WarGenre: Indie, CasualDeveloper:Cipher Prime StudiosPublisher:Cipher Prime StudiosRelease Date: 29 Nov, 2011 Fractal: Make Blooms Not War Key fractal make blooms not war Pretty middling game with a steep learning curve. It begins very simplistic but near the end the difficulty just shoots up.There is a challenge mode too which does the same although only a few of them are easy. It's not a terrible game, but I won't finish it as I'm 28/30 in the campaign and the level is now balls to the wall hard. I got it for free which is a great price. Wait for the inevitable 75% off sale and you will get a few hours out of it at least.. Great mechanics, great graphics and design.10/10 hexagons. Satisfying and simple effects. Nice visual design, and the sound effects\/music mesh with everything well.The core gameplay mechanic of filling the board relies too much on randomness for me, though. I can be calculating and strategic with the deterministic pushing and powerups, but the random placement of tiles after a bloom pops feels like a lottery I can't control.. Satisfying and simple effects. Nice visual design, and the sound effects/music mesh with everything well.The core gameplay mechanic of filling the board relies too much on randomness for me, though. I can be calculating and strategic with the deterministic pushing and powerups, but the random placement of tiles after a bloom pops feels like a lottery I can't control.. This game is like an Apple product: sleek. modern, and not nearly as good as it fancies itself.. I really enjoyed this game alot. If you look at the screenshots and just assume it's a generic match-3\/5 game, I'd like to ask you to take a look at the video - it's a bit more unique than that. My only complaint about this game is that the difficulty really begins to ramp up 1\/2 to 2\/3 of the way through the main mode, and there is no way whatsoever to make it easier. Sometimes you'll even find yourself cornered by luck.. This game didn't hold my attention for very long. For my personal taste, it was too simplistic. The game itself is not difficult to grasp, but becomes complex quickly. Basically, you have to "push" a row of tiles over a grid in order to create "fractals" which are worth points. Once you earn a certain number of points you can progress to a new grid where you will have to make more fractal combos/larger fractals in order to get enough points. It's a neat idea for a puzzle game, but if you're looking for something bright and engaging, this may not be the puzzler for you. It's a minimalist brain-teaser for sure.. Really good chill game. Some kind of meditative. But its better on tablets.
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Fractal: Make Blooms Not War Key
Updated: Mar 19, 2020
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